Mage
Class 8, build 70009Arcane 36
Expanded IntellectPassive
Decreases the mana cost of Arcane Intellect by 50% and increases its duration by 50%.
Restores 1% of total mana.
Arcane IntellectRank 5
Increases the target's Intellect by 31 for 1 hr.
Conjure WaterRank 8
Conjures 20 bottles of mountain spring water, providing the mage and his allies with something to drink.
Conjured items disappear if logged out for more than 15 minutes.
Conjure FoodRank 7
Conjures 10 cinnamon rolls, providing the mage and his allies with something to eat.
Conjured items disappear if logged out for more than 15 minutes.
Arcane MissilesRank 8
Launches Arcane Missiles at the enemy, causing 209 Arcane damage each second for 5 sec.
PolymorphPig
Transforms the enemy into a pig, forcing it to wander around for up to 50 sec. While wandering, the pig cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Dampen MagicRank 5
Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 135 and healing spells by up to 270. Lasts 10 min.
Slows falling speed for 30 sec.
Arcane ExplosionRank 6
Causes an explosion of arcane magic around the caster, causing 232 to 252 Arcane damage to all targets within 0 yards.
Amplify MagicRank 4
Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 113 and healing spells by up to 225. Lasts 10 min.
Removes 1 Curse or Bane from a friendly target.
Arcane BlastRank 5
Blasts the target with energy, dealing 364 to 424 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
Teleports the caster 20 yards forward, unless something is in the way. Also frees the caster from Stuns and Immobilizes.
Mana ShieldRank 6
Absorbs 570 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.
Teleports the caster to Ironforge.
Teleports the caster to Orgrimmar.
Teleports the caster to Stormwind.
Teleports the caster to Undercity.
Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 10 sec. Generates a high amount of threat.
Conjures a mana agate that can be used to instantly restore 375 to 425 mana.
Conjured items disappear if logged out for more than 15 minutes.
Teleports the caster to Darnassus.
Teleports the caster to Thunder Bluff.
Mage ArmorRank 3
Increases your resistance to all magic by 15 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Conjures a mana jade that can be used to instantly restore 550 to 650 mana.
Conjured items disappear if logged out for more than 15 minutes.
Creates a portal, teleporting group members that use it to Ironforge.
Creates a portal, teleporting group members that use it to Orgrimmar.
Creates a portal, teleporting group members that use it to Stormwind.
Creates a portal, teleporting group members that use it to Undercity.
Conjures a mana citrine that can be used to instantly restore 775 to 925 mana.
Conjured items disappear if logged out for more than 15 minutes.
Creates a portal, teleporting group members that use it to Darnassus.
Creates a portal, teleporting group members that use it to Thunder Bluff.
Teleports the caster to Dalaran.
Infuses the target's party and raid with brilliance, increasing their Intellect by 31 for 1 hr.
Conjures a mana ruby that can be used to instantly restore 1000 to 1200 mana.
Conjured items disappear if logged out for more than 15 minutes.
Transforms the enemy into a cow, forcing it to wander around for up to 50 sec. While wandering, the cow cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Fire 12
Increases Fire damage taken from the Mage by 3% per stack.
FireballRank 12
Hurls a fiery ball that causes 425 to 541 Fire damage and an additional 60 Fire damage over 8 sec.
Restores 1 mana.
Fire BlastRank 7
Blasts the enemy for 402 to 474 Fire damage.
Fire spells have a chance to stun the target for 2 sec.
FlamestrikeRank 6
Calls down a pillar of fire, burning all enemies within the area for 375 to 459 Fire damage and an additional 332 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
Fire WardRank 5
Absorbs 913 Fire damage. Lasts 30 sec.
PyroblastRank 8
Hurls an immense fiery boulder that causes 520 to 646 Fire damage and an additional 212 Fire damage over 12 sec.
ScorchRank 7
Scorch the enemy for 163 to 193 Fire damage.
Blast WaveRank 5
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 453 to 533 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 4 non-periodic critical strikes with Fire spells.
Frostfire BoltRank 3
Launches a bolt of frostfire at the enemy, causing 270 to 314 Frostfire damage, slowing movement speed by 40% and causing an additional 57 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.
Frost 13
Chills the target for 1.5 sec.
Finishes the remaining cooldown on all your other Frost spells.
Frost ArmorRank 3
Increases Armor by 200. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
FrostboltRank 11
Launches a bolt of frost at the enemy, causing ${$m2$*$<frostdamage>} to 475 Frost damage and slowing movement speed by 40% for 9 sec.
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
Frost NovaRank 4
Blasts enemies near the caster for 73 to 73 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.
BlizzardRank 6
Ice shards pelt the target area doing 1168 Frost damage over 8 sec.
Ice LanceRank 6
Deals 133 to 157 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
Frost WardRank 5
Absorbs 913 Frost damage. Lasts 30 sec.
Cone of ColdRank 5
Targets in a cone in front of the caster take 340 to 340 Frost damage and are slowed by 40% for 6 sec.
Ice ArmorRank 4
Increases Armor by 560 and frost resistance by 15. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Ice BarrierRank 4
Instantly shields you, absorbing 811 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.