Current build

Priest

Class 5, build 70009
59 abilities

Discipline 19

When cast, you no longer lose casting time due to taking damage. Lasts 6 sec.
Level 1
Decreases the mana cost of Power Word: Fortitude by 50% and increases its duration by 50%.
Level 1
Power infuses the target, increasing their Stamina by 70 for 1 hr.
Levels 1–60
Draws on the soul of the party member to shield them, absorbing 928 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Levels 6–60
Confuses up to $i enemies within 0 yds for 3 sec. Any damage taken will break the effect.
Level 10
Rains starshards down on the enemy target's head, causing 1800 Arcane damage over 6 sec.
Levels 10–58
A burst of Holy energy fills the caster, increasing armor by 1395. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
Levels 12–60
Dispels magic on the target, removing 2 harmful spells from a friend or 2 beneficial spells from an enemy.
Levels 18–36
Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing $1277466s2 damage and begin healing for $1277460o2 Health over 15 sec. A target may be affected by only one Contingency Plan.
Levels 20–60
Reduces the chance you'll be hit by melee and ranged attacks by 50% for 15 sec or until you are missed 3 times.
Level 20
FeedbackRank 5
The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 105 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
Levels 20–60
Shackles the target undead enemy for up to 50 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
Levels 20–60
Mana BurnRank 5
Drains 738 to 780 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Levels 24–56
Holy power infuses the target, increasing their Spirit by 40 for 1 hr.
Levels 30–60
PenanceRank 4
Launches a volley of holy light at the target, causing 131 Holy damage to an enemy, or 673 healing to an ally, instantly and every 1 sec for 2 sec.
Levels 30–60
Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Mounting or any damage taken will cancel the effect. Lasts 2 min.
Level 34
Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
Level 40
Power infuses all party and raid members, increasing their Stamina by 70 for 1 hr.
Levels 48–60
Power infuses all party and raid members, increasing their Spirit by 40 for 1 hr.
Level 60

Holy 21

Heals the target over 6 sec.
Level 1
Heal your target for 130 to 152.
Levels 1–10
SmiteRank 8
Smite an enemy for 160 to 180 Holy damage.
Levels 1–54
RenewRank 10
Heals the target of 830 damage over 15 sec.
Levels 8–60
Instantly heals the caster for 1269 to 1497.
Levels 10–58
Instantly heals a friendly target below 50% Health for 1269 to 1497 and removes Weakened Soul from that target. Cannot be cast on self.
Levels 10–58
Brings a dead player back to life with 750 health and $q1 mana. Cannot be cast when in combat.
Levels 10–58
Removes 1 disease from the friendly target.
Level 14
HealRank 4
Heal your target for 611 to 691.
Levels 16–34
ChastiseRank 5
Chastise the target, causing 272 to 306 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat
Levels 20–60
Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min.
Level 20
Heals a friendly target for 757 to 893.
Levels 20–56
Holy FireRank 8
Consumes the enemy in holy flames that cause 184 to 232 Holy damage and an additional 75 Holy damage over 10 sec.
Levels 20–60
Holy NovaRank 6
Levels 20–60
Heals a friendly target and the caster for 757 to 893. Low threat.
Levels 25–56
A powerful prayer that heals the target and their party for 631 to 667. Party members must be within 0 yards of target.
Levels 30–60
Attempts to cure 1 disease effect on the target, and 1 more disease effect every 5 seconds for 20 sec.
Level 32
A slow casting spell that heals a single target for 1853 to 2067.
Levels 40–60
LightwellRank 3
Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 1600 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.
Levels 40–60
Level 40
Places a spell on the target that heals them for ${($m1+($bh*$bc))*$<mult>} the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Levels 40–60

Shadow Magic 19

Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
Level 1
Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
Level 1
Creates a shadowy fiend to attack the target. Caster receives 5% mana when the Shadowfiend attacks. Lasts 15 sec.
Level 1
A word of darkness that causes 762 Shadow damage over 18 sec.
Levels 4–58
FadeRank 6
Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 5).
Levels 8–60
Weakens the target enemy, reducing melee attack power by 204 and reducing the effectiveness of any healing by 20%. Lasts 2 min
Levels 10–60
Blasts the target for 472 to 498 Shadow damage, but causes a high amount of threat.
Levels 10–58
The next melee attack on the caster will cause 56 Shadow damage and reduce the attacker's melee attack power by the attacker by 204 for 2 min.
Levels 10–60
The caster lets out a psychic scream, causing $i enemies within 0 yards to flee for 8 sec. Damage caused may interrupt the effect.
Levels 14–56
Cannibalize 1600 of your own Health over 15 sec to gain ${$o2+$SPI} Mana.
Levels 20–60
Afflicts the target with a disease that causes 848 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
Levels 20–60
Mind FlayRank 6
Assault the target's mind with Shadow energy, causing 390 Shadow damage over 3 sec and slowing their movement speed by 50%.
Levels 20–60
Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level $v or lower. Lasts 15 sec.
Levels 20–52
Casts a bolt of shadow at the target for 96 Shadow damage.
Levels 20–60
Allows the caster to see through the target's eyes for 1 min. Will not work if the target is in another instance or on another continent.
Levels 22–44
Controls a humanoid mind up to level 62, but increases the time between attacks by 25%. Lasts up to 1 min.
Levels 30–58
Increases the target's resistance to Shadow spells by 60 for 10 min.
Levels 30–56
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.
Level 30
Power infuses all party and raid members, increasing their Shadow resistance by 60 for 20 min.
Level 56