Current build

Hunter

Class 3, build 70009
91 abilities

Beast Mastery 20

Levels 1–10
The hunter takes on the aspect of the viper, causing your ranged and melee auto attacks to regenerate mana but reducing your total damage done by 10%. In addition, you gain 10% of maximum mana every 3 sec. Mana gained is based on the speed of your weapon. Only one Aspect can be active at a time.
Level 1
The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.
Level 4
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 120. Only one Aspect can be active at a time.
Levels 10–60
Summons your pet to you.
Level 10
Dismiss your pet. Dismissing your pet will reduce its happiness by 50.
Level 10
Feed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result.
Level 10
Revive your pet, returning it to life with 15% of its health.
Level 10
Mend PetRank 7
Heals your pet 245 health every second while you focus. Lasts 5 sec.
Levels 12–60
Zooms in the hunter's vision. Only usable outdoors. Lasts 1 min.
Level 14
Take direct control of your pet and see through its eyes for 2 min.
Level 14
Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Levels 14–46
The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be dazed for 4 sec. Only one Aspect can be active at a time.
Level 20
Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet.
Level 24
Command a hawk to dive-bomb your targeted enemy, dealing ${$s1+($rap*($s4/100))} Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Levels 25–60
The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 110. Only one Aspect can be active at a time.
Levels 30–60
The hunter and group members within 30 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If a pack member takes damage, they will be dazed for 4 sec. Only one Aspect can be active at a time.
Level 40
The hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time.
Levels 46–56
The hunter takes on the aspects of a Falcon, increasing melee and ranged Attack Power by the same amount as their highest rank of Aspect of the Hawk. While Aspect of the Falcon is active, the Improved Aspect of the Hawk talent can now proc from and benefit melee attacks. Only one Aspect can be active at a time.
Level 60
Attempts to remove 1 Frenzy effect from an enemy creature.
Level 60

Marksmanship 14

Automatically shoots the target until cancelled.
Level 1
Stings the target, causing 555 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Levels 4–60
An instant shot that causes 217 Arcane damage.
Levels 6–60
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Levels 6–58
Dazes the target, slowing movement speed by 50% for 4 sec.
Level 8
Distract the target, causing threat. More effective than Distracting Shot (Rank 5).
Levels 12–60
Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.
Level 18
Stings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target.
Level 22
Increases ranged and melee attack speed by 40% for 15 sec.
Level 26
Exposes all hidden and invisible enemies within 10 yards of the targeted area, and staves off magical darkness for 30 sec.
Level 32
Exposes all hidden and invisible enemies within 10 yards of the targeted area for 30 sec.
Level 32
Stings the target, draining 1108 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
Levels 36–56
VolleyRank 3
Continuously fires a volley of ammo at the target area, causing 112 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.
Levels 40–58
Fires a Black Arrow into the target, slowing the target's movement speed by 70%, causing 150 Shadow damage and draining 150 mana over 30 sec.
Levels 50–60

Survival 22

The hunter invokes the heart of a lion, increasing total stats by 10% and Attack Power by 40 for all nearby allies, and increasing total stats for the Hunter by an additional 10%.
Level 1
A strong attack that deals melee weapon damage plus 70.
Levels 1–56
Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time.
Level 1
Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time.
Level 10
Wing ClipRank 3
Inflicts 50 damage and reduces the enemy target's movement speed by 60% for 10 sec.
Levels 12–60
Place a Fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Levels 16–56
Levels 16–56
Counterattack the enemy for melee weapon damage plus 57. Can only be performed after you dodge.
Levels 16–58
Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time.
Level 18
DisengageRank 3
Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 2). Disables auto-attack.
Levels 20–48
Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.
Levels 20–60
Increases stealth detection and shows hidden units within detection range on the minimap. Only one form of tracking can be active at a time.
Level 24
Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time.
Level 26
Place a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one Frost trap can be active at a time.
Level 28
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 110 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Levels 30–54
Feign death which may trick enemies into ignoring you. Lasts 6 min. If not cancelled, after 6 min you will actually die.
Level 30
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
Level 30
Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time.
Level 32
Place a Fire trap that explodes when an enemy approaches, causing 201 to 257 Fire damage and 330 additional Fire damage over 20 sec to all within 0 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Levels 34–54
Levels 34–54
Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time.
Level 40
Shows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time.
Level 50

Beast Training 33

HarassRank 3
Level 1
BiteRank 8
Levels 1–56
ChargeRank 6
Levels 1–60
ClawRank 8
Levels 1–56
Increases attack speed by 30%, but decreases damage.
Level 1
DismemberRank 5
Viciously bites enemy appendages for 50 to 58 damage and reduces the effectiveness of any healing by 50% for 10 sec.
Level 1
Your tallstrider kicks up an abrasive cloud of dust, reducing the target's Armor by 395 for 30 sec, stacking up to 1 times.
Level 1
GrowlRank 7
Taunt the target, increasing the likelihood the creature will focus attacks on you.
Levels 1–60
Breathes lightning, instantly dealing 86 to 98 Nature damage to a single target.
Levels 1–60
Mine!Rank 5
Grabs an enemy's weapon with its talons, causing 41 to 47 damage and disarming them for 4 sec.
Level 1
PinchRank 5
Pinches an enemy's legs for 88 to 102 damage and reduces movement speed by 50% for 9 sec.
Level 1
Slash an enemy with razor talons, causing the target to Bleed for 156 damage over 18 sec and take $1265069s2% additional damage from Bleed effects for the duration.
Level 1
SwipeRank 5
Swipe 3 nearby enemies, inflicting 20 to 22 damage.
Level 1
Tears at an enemy's legs for 60 damage over 9 sec and reduces movement speed by 50% for 9 sec.
Level 1
WebRank 5
Entangles an enemy in a corrosive web, immobilizing them and dealing 52 Nature damage over 4 sec.
Level 1
CowerRank 6
Levels 5–55
Blasts a single enemy for 24 to 42 damage and lowers the attack power of all enemies in melee range by 198. Effect lasts 30 sec.
Levels 8–56
Inflicts 25 Nature damage over 10 sec. Effect can stack up to 5 times on a single target.
Levels 8–56
Lets you train your pet with various abilities that you have learned how to teach.
Level 10
Stamina increased by 40.
Levels 10–60
Armor increased by 1000.
Levels 10–60
Increases Arcane resistance by 120.
Levels 20–50
Increases Fire resistance by 120.
Levels 20–50
Increases Frost resistance by 120.
Levels 20–50
Increases Nature resistance by 120.
Levels 20–50
Increases Shadow resistance by 120.
Levels 20–50
Level 20
DashRank 3
Levels 30–50
DiveRank 3
Levels 30–50
ProwlRank 3
Puts your pet in stealth mode, but slows its movement to 40% of normal. The first attack from stealth receives a 50% bonus to damage. Lasts until cancelled.
Levels 30–50
Levels 30–50
Breathes molten lava at the target, instantly dealing 99 to 113 Fire damage and reducing the target's casting speed by $25% for 10 sec.
Level 48
Party members within 15 yards receive an extra 136 damage to their next Physical attack. Lasts 1 min.
Level 56

Engraving 1

Engrave your gloves with the Cobra Slayer rune: Mongoose Bite now has a 10% chance to activate on each of your melee attacks, a 100% chance when an enemy dodges. This chance accumulates, with the chance rising by 10% from each subsequent attack if it does not reset. Mongoose Bite also deals additional damage equal to 45% of your Attack Power.
Level 1

Pet - Generic 1

Natural ArmorRank 8Passive
Armor increased by 675.
Levels 1–48