Current build

Paladin

Class 2, build 70009
53 abilities

Holy 21

Increases the duration of your Blessing of Might, Wisdom, Salvation, Sanctuary, Light, and Kings by 100% and reduces their mana cost by 50%.
Level 1
Heals a friendly target for 1495 to 1665.
Levels 1–60
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 20.5 to 71.4 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 162 to 178 Holy damage to an enemy.
Levels 1–58
Purifies the friendly target, removing 1 disease effect and 1 poison effect.
Level 8
Heals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.
Levels 10–50
Brings a dead player back to life with 600 health and $q1 mana. Cannot be cast when in combat.
Levels 12–60
Places a Blessing on the friendly target, restoring 40 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Levels 14–60
Consecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.
Levels 20–60
ExorcismRank 6
Causes 475 to 529 Holy damage to an Undead or Demon target.
Levels 20–60
Heals a friendly target for 286 to 320.
Levels 20–58
Shows the location of all nearby undead on the minimap until cancelled. Only one type of tracking can be used at a time.
Level 20
The targeted undead enemy will be compelled to flee for up to 20 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
Levels 24–52
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Levels 30–60
Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 90 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 59 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Levels 38–58
Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Levels 40–60
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 380 to 410 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 684 to 724. The Paladin may only have one Light's Vigil active per party.
Levels 40–60
Cleanses a friendly target, removing 1 poison effect, 1 disease effect, and 1 magic effect.
Level 42
Hurls a hammer that strikes an enemy for 474 to 522 Holy damage. Only usable on enemies that have 20% or less health.
Levels 44–60
Sends bolts of holy power in all directions, causing 490 to 576 Holy damage to all Undead and Demon targets within 0 yds and stunning them for 2 sec.
Levels 50–60
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 40 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Levels 54–60
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Level 60

Protection 21

Gives 735 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Levels 1–60
Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
Level 1
You are protected from all physical attacks and spells for 8 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Levels 6–18
Stuns the target for 6 sec.
Levels 8–54
A targeted party member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Levels 10–38
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 146 to 160 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Levels 10–58
Increases the threat generated by your Holy attacks by 60%. Lasts 30 min.
Level 16
Places a Blessing on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Blessing on them per Paladin at any one time.
Level 18
Places a Blessing on the friendly target, increasing total stats by 10% for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Level 20
Gives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Level 22
Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Level 22
Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Level 26
Gives 60 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Levels 28–52
The paladin sacrifices himself to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min.
Level 30
Gives 60 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Levels 32–56
Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Levels 34–50
Gives 60 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Levels 36–60
Hammer the current target and up to 3 additional nearby targets, causing Holy damage to each equal to 3 times the damage per second of your main hand weapon. Cooldown shared with Crusader Strike.
Level 40
Places a Blessing on the party member, transfering 55 damage taken per hit to the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time.
Levels 46–54
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Level 60
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Salvation, reducing the amount of all threat generated by 30% for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Level 60

Retribution 9

ExorcistPassive
Exorcism can now be cast on any target and has 100% increased critical strike chance against Undead and Demons.
Level 1
Level 1
Places a Blessing on the friendly target, increasing melee attack power by 133 for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Levels 4–60
Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect.
Level 4
An instant strike that causes 50% weapon damage plus an additional 81 to 105 as Holy damage.
Levels 6–60
Fills the Paladin with the spirit of a crusader for 30 sec, granting 306 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 161. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Levels 6–52
Causes 30 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Levels 16–56
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Level 20
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 133 for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Levels 52–60

Mounts 2

Summons a warhorse, which serves as a mount.
Level 40
Summons a Charger, which serves as a mount.
Level 60