Warrior
Class 1, build 70009Arms 13
A balanced combat stance.
Heroic StrikeRank 9
A strong attack that increases melee damage by 157 and causes a high amount of threat.
A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
ChargeRank 3
Charge an enemy, generate 15 Rage, and Stun it for 1 sec. Cannot be used in combat.
RendRank 7
Wounds the target causing them to bleed for 147 damage over 21 sec.
Thunder ClapRank 6
Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 30 sec and doing 103 damage to them. Will affect up to $i targets.
HamstringRank 3
Maims the enemy, causing 45 damage and slowing the enemy's movement by 50% for 15 sec.
OverpowerRank 4
Instantly overpower the enemy, causing weapon damage plus 35. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
Tactical MasteryPassive
You retain up to 10 Rage when you change Stances.
Mocking BlowRank 5
A mocking attack that causes 93 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
Instantly counterattack any enemy that strikes you in melee for 15 sec. Melee attacks made from behind cannot be counterattacked. A maximum of 30 attacks will cause retaliation.
Instantly attack the target causing ${1+$AP*$m3/100} damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy.
Mortal StrikeRank 4
A vicious strike that deals weapon damage plus 160 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Fury 14
Battle ShoutRank 7
The warrior shouts, increasing the melee attack power of all party members within 20 yards by 139. Lasts 3 min.
Demoralizing ShoutRank 5
Reduces the melee attack power of all enemies within 0 yards by 196 for 45 sec.
CleaveRank 5
A sweeping attack that does your weapon damage plus 50 to the target and a second nearby enemy.
SlamRank 5
Slams the opponent, causing weapon damage plus 87.
The warrior shouts, causing the targeted enemy to cower in fear. Up to $i total nearby enemies will flee in fear. Lasts 8 sec.
ExecuteRank 5
Attempt to finish off a wounded foe, causing 600 damage and converting each extra point of rage into $*10;F1 additional damage. Only usable on enemies that have 20% or less health.
Forces all nearby enemies within 0 yards to focus attacks on you for 6 sec.
An aggressive stance. Critical strike chance increased by 3% and all damage taken is increased by 10%.
InterceptRank 3
Charge an enemy, causing 65 damage and stunning it for 3 sec.
The warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec.
In a whirlwind of steel you attack up to $i enemies within 0 yards, causing weapon damage to each enemy.
PummelRank 2
Pummel the target for 50 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.
BloodthirstRank 4
Instantly attack the target causing damage equal to 35% of your Attack Power plus 48 and increasing your movement speed by 10% for 10 sec.
The warrior will gain 100% increased critical strike chance and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.
Protection 10
Generates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec. The warrior is considered in combat for the duration.
A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases all threat generated by 30%.
Sunder ArmorRank 5
Sunders the target's armor, reducing it by 450 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
Taunts the target to attack you, but has no effect if the target is already attacking you.
Shield BashRank 3
Bashes the target with your shield for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.
RevengeRank 6
Instantly counterattack an enemy for 138 to 168 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
Increases chance to block by 75% for 7 sec, but will only block 2 attacks.
Disarm the enemy's weapon for 10 sec.
Reduces the damage taken from all attacks by 60% for 12 sec.
Shield SlamRank 4
Slam the target with your shield, causing 640 to 670 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.