Class
Warrior
Fights with rage, with the Arms, Fury and Protection talent trees. Playable by 10 of 10 races.Resource RageTalent trees 3Abilities 184Runes 37
Runes are engraved on gear and grant these abilities. Which runes a character can learn at a given level comes from the game world, not the game files.
Belt3
Blood SurgeGain the Blood Surge ability:
Heroic Strike, Bloodthirst, and Whirlwind have a 30% chance to make your next Slam within 15 sec instant, strike with both melee weapons, and cost no Rage.
Engrave spellFocused RageGain the Focused Rage ability:
Reduces the Rage cost of your offensive abilities by 3.
Engrave spellPrecise TimingGain the Precision Timing ability:
Slam is now instant but has a 6 sec cooldown.
Engrave spellBoots4
Enraged RegenerationHeals you for 30% of your maximum health over 10 sec, but can only be used while Enrage, Berserker Rage, or Bloodrage is active. Useable while Stunned.
Engrave spellGladiator StanceGain the Gladiator Stance ability:
An aggressive stance that increases damage while you are wearing a shield by 10% and increases block chance by 10%, but reduces armor by 30% and threat generated by 30%. In addition, you gain 50% increased Rage when your auto-attack damages an enemy not targeting you.
While wearing a shield in Gladiator Stance, you may use all abilities that are restricted to other stances.
Engrave spellInterveneGain the Intervene ability:
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Engrave spellRallying CryLet loose a rallying cry, granting all party and raid members within 40 yards 15% increased maximum health for 10 sec.
Engrave spellBracers3
RampageGain the Rampage ability:
Go on a rampage, increasing your attack power by 10% for 30 sec. This ability can only be used while Enraged.
Engrave spellSword and BoardGain the Sword and Board ability:
When your Devastate and Revenge abilities deal damage they have a 30% chance of refreshing the cooldown of your Shield Slam ability and reducing its Rage cost by 100% for 5 sec.
Engrave spellWrecking CrewGain the Wrecking Crew ability:
Your melee critical hits Enrage you (activating abilities which require being Enraged), and increase Mortal Strike, Bloodthirst, and Shield Slam damage by 10% for 12 sec.
Engrave spellChest4
Blood FrenzyGain the Blood Frenzy ability:
Rend can now be used in Berserker stance, Rend's damage is increased by 100%, and Rend deals additional damage equal to 4% of your Attack Power each time it deals damage.
Engrave spellFlagellationGain the Flagellation ability:
You gain Rage from Physical damage taken as if you were wearing no armor.
Engrave spellRaging BlowA ferocious strike that deals 115% weapon damage, but can only be used while Enrage, Berserker Rage, or Bloodrage is active. Each other melee ability used while Enrage, Berserker Rage, or Bloodrage is active reduces Raging Blow's remaining cooldown by 1 sec.
Engrave spellWarbringerGain the Warbringer ability:
Your Charge, Intercept, and Intervene abilities are now usable while in combat and in any stance, and will all remove movement impairing effects when activated.
Engrave spellCloak3
Fresh MeatGain the Fresh Meat ability:
Damaging a target with Bloodthirst, Mortal Strike, or Shield Slam has a 100% chance the first time and a 10% chance each subsequent time to Enrage you (activating abilities which requiring being Enraged), and cause you to deal 10% increased Physical damage for 12 sec.
Engrave spellShockwaveSends a wave of force in front of the warrior, causing (50% of Attack Power) damage and stunning all enemy targets within 10 yards in a frontal cone for 4 sec.
Engrave spellSudden DeathGain the Fresh Meat ability:
Your melee hits have a 10% chance to grant Sudden Death. Sudden Death allows one use of Execute regardless of the target's health state. When Execute is enabled by Sudden Death, you will retain 10 rage after using Execute.
Engrave spellGloves4
DevastateSunder Armor also deals 150% weapon damage, increased by 10% per application of Sunder Armor already on the target.
Engrave spellQuick StrikeA reckless instant melee attack with your two-handed weapon dealing (30% to 40% of Attack Power) physical damage. This ability benefits from and triggers all effects associated with Heroic Strike.
Engrave spellSingle-Minded FuryGain the Single-Minded Fury ability:
While dual-wielding, your movement speed is increased by 10% and you gain 3% attack speed each time your melee auto-attack strikes the same target as your previous auto-attack, stacking up to 5 times. Lasts 10 sec or until your auto-attack strikes a different target.
Engrave spellVictory RushGain the Victory Rush ability:
Instantly attack the target causing (1 + 15% of Attack Power) damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy.
Engrave spellHelm4
Endless RageGain the Endless Rage ability:
You generate 25% more Rage from all damage you deal.
Engrave spellShield MasteryGain the Shield Mastery ability:
Increases all physical damage you deal by 10% while you have a shield equipped, and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects.
Engrave spellTaste for BloodGain the Taste for Blood ability:
Whenever your Rend ability causes damage, your Overpower ability will activate for 9 sec or 1 attack. This effect will not occur more than once every 6 sec.
Engrave spellVigilanceGain the Vigilance ability:
Focus your protective gaze on a party or raid member, reducing their damage taken by 3% and transferring 10% of the threat they cause to you. In addition, each time they are hit by an attack your Taunt cooldown is refreshed. Lasts 30 min. This effect can only be on one target at a time.
Engrave spellPants4
Commanding ShoutThe warrior shouts, increasing the Stamina of all party members within 30 yards by 2. Lasts 5 min.
Engrave spellConsumed by RageGain the Consumed by Rage ability:
Enrages you (activating abilities which require being Enraged) for 12 sec after you exceed 60 Rage. In addition, Whirlwind also strikes with off-hand melee weapons while you are Enraged.
Engrave spellFrenzied AssaultGain the Frenzied Assault ability:
While wielding 2-handed weapons, your attack speed is increased by 30% and your successful melee hits generate 2 additional Rage, or 4 additional Rage if they are critical hits.
Engrave spellFurious ThunderGain the Furious Thunder ability:
Thunder Clap now increases the time between attacks by an additional 6%, can be used in any stance, deals 100% increased damage, and deals 50% increased threat.
Engrave spellRing8
Axe SpecializationSkill with Axes and Two-Handed Axes increased by 5. This effect is not cumulative with racial bonuses or other ring runes.
Engrave spellDagger SpecializationSkill with Daggers increased by 5. This effect is not cumulative with racial bonuses or other ring runes.
Engrave spellDefense SpecializationDefense skill increased by 25. Not cumulative with other ring runes.
Engrave spellFist Weapon SpecializationSkill with Fist Weapons (Unarmed) increased by 5. This effect is not cumulative with racial bonuses or other ring runes.
Engrave spellMace SpecializationSkill with Maces and Two-Handed Maces increased by 5. This effect is not cumulative with racial bonuses or other ring runes.
Engrave spellPole Weapon SpecializationSkill with Staves and Polearms increased by 5. This effect is not cumulative with racial bonuses or other ring runes.
Engrave spellRanged Weapon SpecializationSkill with Bows, Guns, Crossbows, and Thrown weapons increased by 5. This effect is not cumulative with racial bonuses or other ring runes.
Engrave spellSword SpecializationSkill with Swords and Two-Handed Swords increased by 5. This effect is not cumulative with racial bonuses or other ring runes.
Engrave spell